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Map Title : mp_grassville
Map Version : 1.4
Authors : Peter Robinson, Joshua Slavenburg, Will Dudley

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Supported Gametypes:

- Deathmatch
- Team Deathmatch
- Headquarters
- Capture the Flag
- Search and Destroy

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Max players: 32 (64 SD spawns - untested)

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Notes:

Map features:

- Working Elevator with protective gates
- Significant tunnel system
- Customised mortar bombsite
- Custom buildings - no prefab buildings used!
- Oversized teddy bear
- Weapon Room with respawning weapons (can be disabled)
- Tunnel alarm system with on/off switches (can be disabled)
- Lots of grass!

Known Bugs/glitches

- none at the present time.

Construction time:

- 150+ hours

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For Server Admins

- 3 cvars have been added for extra Admin control

sv_alarm

sv_weapon_respawn

sv_weapon_room

Description:

-  sv_alarm 0 disables the tunnel alarm system, and sv_alarm 1 enables it.

-  sv_weapon_respawn <value> is the delay until the weapons in the weapon room respawn. Higher values give a higher delay.
   Please set this value fairly high (recommend 200) or the weapons will respawn almost immediately.

-  sv_weapon_room 0 hides the weapon room and sv_weapon_room 1 gives the players access to it.

Please note, on local servers, the weapon room and alarm system is unavailable.

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Contact Details

Peter Robinson:

Xfire - tee699
PM on the modsonline forums - pedro699
E-mail - peter.peterrobinson@gmail.com

Joshua Slavenburg:

Xfire - jslavenburg
PM on the modsonline forums - jslavenburg
E-mail - joshua.slavenburg@gmail.com

Will Dudley:

Xfire - kaptinkaboom
PM on the modsonline forums - duders
E-mail - willdudley@hotmail.com  

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If you have any ideas, suggestions or modifications you want to see in the map,
please contact me!

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Thanks to those who helped bug fix, test and provide suggestions.

- Rob Leggatt
- Joe Leggatt
- Adam Rootes
- Russel Heydon
- Mathias Ellmeier
- Gustav Daggenfelt
- Rik Vervoort  

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Special Thanks:

- The guys at modsonline - www.modsonline.com
- Members of the [6thALB], [50th] and |69thCD| for providing ideas and testing.
- Thanks to Sentchy for the respawning weapon script, and to LordBlank and 
  Sgt. Skywalker for the elevator script.
- Rob Leggatt for making the custom texture images.
- Russel Heydon for server side help and scripting.  

