Nikitagrad Dockyard is a dockyard on the coast of Russia near the town of Nikitagrad.
With a fuel storage areas, crain ,ship shed, whearhouse, office building, armoury, canteen, workshops and underground tunnels.
Supporting all standard game play types SD, HQ, CTF, DM and TDM, Nikitagrad boasts exciting game play.

Map Name: Nikitagrad Dockyard
Created by Nikita
Version 1.5
Size 3.8mb
Game Types: Mulit Player SD, HQ, CTF, DM and TDM

Fixed / changed in ver 1.5
1. New loading screen

Fixed / changed in ver 1.4
1. Fixed some floating grass.
2. Fixed a floating box.
3. Fixed an HQ radio spawn point that was under the sick bay floor.

Fixed / changed in ver 1.3
1. Changed the senario of the map to be a German occupied Russian dockyard.
2. Now the germans defend and the Russians attack.
3. Fixed a few textures (Cosmetic)
4. Added two more HQ radio spawn points.
5. Added new buildings, flack 88 ammo store, sickbay
6. Added 2 more gates to access the dockyard. One for peopel the other for trucks.
7. Added some trucks.
8. Added a furness in the ship shed.
9. Added a shed.
10. Added MG in ship shed.


Fixed / changed in ver 1.2
1. Cliped some fences to stop players walking along the top of them.
2. Moved a few fence posts. (Cosmetic)
3. Fixed a few textures (Cosmetic)
4. Changed the layout of the tunnels.

Fixed / changed in ver 1.1
1. Moved allied S&D spawn to ship shed entrance.
2. Corrected some textures / overlap. (Cosmetic)
3. In HQ one of the radios spawnded inside an object in the main office building. Object removed.

Download our other custom maps from our website http://www.MyMonster.co.nr

Screen shots and map vidoes available on our website http://www.MyMonster.co.nr

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