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Map Title		: Villers2
Map Creation		: Infinity Ward
Conversion and Enhanced	: Skyguy
Scripting		: BionicNipple
E-mail			: skyguy00ca@yahoo.ca, bionic.nipple@gmail.com
Website			: www.clan-bhc.org

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Supported Gametypes	: DM, TDM, SD, CTF, HQ
		
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Installation / Usage	: Place the iwd in your cod2/main directory.....or in your fs_game directory
			  
			: Feel free to rename the file to a shorter filename to reduce the
			  info_string and checksum issues with CoD2 and custom maps.
			: Custom scripts can be reused, but please give credit/acknowledgement
			: Map should be compatible with most mods (AWE, Powerserver, WRM, etc)
				
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CVARS/Toys		: Rain can be turned on/off/random via cvar.
			  In Villers2 there is a 50% chance of rain each time the map is loaded (and 
			  each round in S&D). If you wanted to change this to a 25% chance of rain, you 
			  can do this via the cvar "mp_villers_rain". The change will take effect when 
			  the map is restarted (or a new round starts in S&D). Setting the chance of 
			  rain to 0% will turn off rain completely and setting the chance of rain 
			  to 100% will ensure that rain falls everytime the map is played.

			  Via console:

			  \rcon set mp_villers2_rain "0"
			  \rcon set mp_villers2_rain "25"
			  \rcon set mp_villers2_rain "100"

			  Or add a similar line to your server config:

			  set mp_villers2_rain "0"
			  set mp_villers2_rain "25"
			  set mp_villers2_rain "100"



			: Find the radio and use your binocs to aid in the attack ;)

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Known Bugs		: A few texture glitches and a grass patch intersecting through a wall.  Was 
			  too late to change, too lazy to recompile.

			  Enabling rain may cause pings to jump on some servers.

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Quick Thought		: I originally started this map when the CoD2 Mod Tools were first released.
			  However, I put it on hold indefinitely to work on Fort BHC.  Then took a
			  complete break from mapping for quite awhile.....only recently decided to
			  finish this map conversion after starting Radiant again.

			  I know the R&R guys did this map conversion already, and I highly respect
			  their work, so this was never meant to compete, etc.  As I said, this was 
			  started LONG ago and I just wanted to finish it.  I've taken a different 
			  approach to this conversion anyway, added some things, and wanted to have 
			  some fun with it.  So yes, Villers been done already but this one differs
			  quite a bit....so give it a try and remember Rule #1: Have Fun!

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Special Thanks / Credit	: Deathbringer for extensive testing
			: Bullet_Worm for his HQ spawn points in his original SP conversion...I never 
			  play HQ and didn't bother to find original ones
			: MODSonline Forums and IWNation Forums
			: Infinity Ward for an SP map that had great potential as an MP map
                        : BHC,The greatest gaming community on the internet www.clan-bhc.org
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